Game companies in China
Oct. 30th, 2021 04:03 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Today (technically yesterday in China) is the 6th anniversary of 王者荣耀 (Honor of Kings), a PvP/esports game popular in China. And like any self respecting game company (*coughcough*)...in China...they threw themselves a ball.
This is just the intro, in the special stage (stadium?) built just for this party.
https://www.youtube.com/watch?v=8eU6nUm1Ycc
I look at this and I look at the likes of Anet, or even the larger game companies in the US, and the first thing I can think of is that chinese meme: “世界的参差”. The second thing is, while asian game companies are much more blatant about blood-sucking the user's wallet... at least the users can see where the money is going?
And the third thing that comes to mind is, indeed, the other chinese meme is also true: 现在游戏公司才是真正的唱片公司 (in this day and age, the game industry is the *real* music industry). LOL.
Show 1: Cuteness factor overload
https://www.youtube.com/watch?v=Ap12UAtlNlA
Intro to the traditional chinese culture behind the second performance.
https://www.youtube.com/watch?v=lRpkzMux76k
Show 2: The actual performance, filmed in one take.
https://www.youtube.com/watch?v=2c0bvh7ruoc
There's also a lot of traditional music performances. My favorite is actually this dance 《敦煌秀》, which unfortunately isn't on youtube. There's also this pipa + spear dance performance and this guzheng + ink painting + dance performance.
Cap off with this traditional instruments rendition of Journey to the West mix.
https://www.youtube.com/watch?v=pCu0PgtG8bI
This is just the intro, in the special stage (stadium?) built just for this party.
https://www.youtube.com/watch?v=8eU6nUm1Ycc
I look at this and I look at the likes of Anet, or even the larger game companies in the US, and the first thing I can think of is that chinese meme: “世界的参差”. The second thing is, while asian game companies are much more blatant about blood-sucking the user's wallet... at least the users can see where the money is going?
And the third thing that comes to mind is, indeed, the other chinese meme is also true: 现在游戏公司才是真正的唱片公司 (in this day and age, the game industry is the *real* music industry). LOL.
Show 1: Cuteness factor overload
https://www.youtube.com/watch?v=Ap12UAtlNlA
Intro to the traditional chinese culture behind the second performance.
https://www.youtube.com/watch?v=lRpkzMux76k
Show 2: The actual performance, filmed in one take.
https://www.youtube.com/watch?v=2c0bvh7ruoc
There's also a lot of traditional music performances. My favorite is actually this dance 《敦煌秀》, which unfortunately isn't on youtube. There's also this pipa + spear dance performance and this guzheng + ink painting + dance performance.
Cap off with this traditional instruments rendition of Journey to the West mix.
https://www.youtube.com/watch?v=pCu0PgtG8bI
(no subject)
Date: 2021-10-31 03:00 pm (UTC)Seriously, American game companies need to step it up. I expect a spectacle if it's going to be a social-mmo-game.
Also, not sure how I feel about game companies being the main source of Chinese pop songs these days. =.= (On the other hand, anime is also the main source of JPop, so...oh well.)
(no subject)
Date: 2021-10-31 07:48 pm (UTC)More seriously though, I can understand how it comes about. Making a high quality song or MV *is* a matter of throwing enough money at it. You can hire the best singers, song writers, animation or film team, post effects, advertising, etc... It might not be a top hit that sweeps the nation, but it's definitely going to be higher grade than a lot of works that don't have enough money to make it.
Making a good game, though, isn't just a matter of throwing money at the problem. As someone with programming and IT experience can tell you, throwing more people at a software problem will not actually get you faster debugging or better results. The same should go for game design and balance, I would expect.
Then there's the fact that the larger the player base, the more likely it is that there will be different demands that contradict each other. And you're damned if you listen too much to the players who just want their bit to be stronger than others and have little idea of the bigger picture... and damned if you don't listen at all to player demands.