I'm sad that engineer had very little interesting footage. It's a damn shame that all the video footage is surrounding warriors and elementalists, which are really pretty traditional and already talked to death. I want to know how the non-traditional classes play. The one video of engineer I did get to watch bored me to tears. Just...god, the pacing is so slow. I've seen turn based combat that finished faster. And that was a single enemy; I can't imagine what solo-ing is going to feel like on this profession. Maybe the guy just really sucked at playing an engineer.
Ranger looked interesting, but will we need to level each individual pet, like we did in GW1? Because that would blow chunks. I really hope pet level is transferable, so that when we switch pets, the skills are comparably unlocked and we won't have to go back and grind levels for each and ever available pet.
I just don't know. This press release has me feeling very unenthusiastic about playing this game. You're thoughts?
Feelingses
Date: 2012-03-29 10:03 pm (UTC)Ranger looked interesting, but will we need to level each individual pet, like we did in GW1? Because that would blow chunks. I really hope pet level is transferable, so that when we switch pets, the skills are comparably unlocked and we won't have to go back and grind levels for each and ever available pet.
I just don't know. This press release has me feeling very unenthusiastic about playing this game. You're thoughts?
Re: Feelingses
Date: 2012-03-30 06:10 am (UTC)I do like the questing/event system the more I see of that though.
Ranger pets - the pet is supposed to always be your level so there's no need to level pets.