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[personal profile] tanithryudo

Ninja

(101)                   quicken
(110)                     throw
(120)                koshijutsu
(130)               sixth sense
(140)              third attack
(150)               assassinate
(160)                      budo
(170)               kuji in toh
(180)                    acuity
(190)                   dispose
(200)                   mu shin
(210)                      maim
(220)              poison blade
(230)                   agility
(240)          carnal knowledge
(250)             shurikenjutsu
(260)           invisible blade
(270)             sharpen blade
(280)                 extension
(290)               kuji in rin
(300)                     ninpo
(310)         paranormal senses
(320)             fourth attack
(330)                   garotte
(340)             knuckle slash
(350)             disappearance
(360)                  sidestep
(370)              fifth attack
(380)               kuji in sha
(390)                 tai jutsu
(400)             envenom blade
(410)               kuji in zai
(420)                heart stab
(430)          weapon expertise
(440)                 smokebomb
(450)                  accuracy
(460)               throat slit
(470)                    ambush
(480)               kuji in zen
(490)                   powerup
(500)            poison mastery


'QUICKEN'
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Syntax: quicken
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  This skill allows a Ninja to improve their ability to deflect blows
while increasing the likelihood of hth attacks landing.
  Quicken also allows for an increased chance to hit with the multiple
attack skill crossattack due to the heightened reactions and speed of
the Ninja.

        <Ninja>                 101

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'THROW'
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Syntax: throw <victim>
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  This skill allows the Ninja to throw a special piercing weapon
towards his victim. The damage is based upon the weapon's level and
this skill CAN crit. The weapon can sometimes be retrieved, while
other times, it will shatter.

See your Ninja guildmaster for quests for your throw weapons.

        <Ninja>                 110

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'KOSHIJUTSU'
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Syntax: AUTOMATIC
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  This skill is the embodiment of a Ninja's ability to hit vital
spots on an opponent. This gives the Ninja a chance of doing
triple damage with any regular attack.

        <Ninja>                 120

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'SIXTH SENSE'
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Syntax: AUTOMATIC
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  When a Ninja fully develops their sixth sense, there is only a
slim chance of them ever being successfully backstabbed again.

        <Ninja>                 130

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'THIRD ATTACK'
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Syntax: AUTOMATIC
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  This skill lets you attack three times during a combat round. You
can practice THIRD ATTACK before you have mastered SECOND ATTACK,
although it isn't efficient to do so. Use of this skill is automatic
once you have practiced it.

        <Monk>                   28
        <Warrior>                32
        <Ninja>                 140
        <Warlock>               200
        <Reaver>                210
        <Nightblade>            210
        <Shaman>                290
        <Necromancer>           390

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'ASSASSINATE'
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Syntax: AUTOMATIC
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  This skill shows that a Ninja has increased their knowledge in the
art of causing a swift death to a new level. Due to this extra
knowledge their backstabs become more potent with an increased chance
of a critical hit.

        <Ninja>                 150

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'BUDO'
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Syntax: budo
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  Through intense training in the ancient ways, the person has learned
to focus more precisely on delivering attacks. This results in an 
increased chance of hitting their opponent. The higher the level of
the person the better they are at focusing.

        <Ninja>                 160
        <Samurai>               170

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'KUJI IN TOH'
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Syntax: kuji toh
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  Kuji is the art of using hands to perform the sign of different
symbols. When a Ninja has learned one these symbols they can use it
to give themselves an advantage in their endeavours.
  With Toh the Ninja is better able to direct their blows.

        <Ninja>                 170

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'ACUITY'
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Syntax: acuity
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  With this skill, a Ninja can attempt to tune their senses to the 
environment around them so finely that they can even see invisible
objects or people.

        <Ninja>                 180
        
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'DISPOSE'
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Syntax: AUTOMATIC
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  Dispose is the ultimate measure of a Ninja's agility. When dispose
is practiced the chance of a critical blow in both backstab and main
attacks areincreased. The Ninja also gains a chance to crit on every 
successful hand to hand blow that lands.

        <Ninja>                 190

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'MU SHIN'
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Syntax: mushin
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  With this skill a Ninja meditates before battle and reaches a higher
level of awareness. This has the affect that they become harder to hit
during battle.

        <Ninja>                 200

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'MAIM'
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Syntax: maim <victim>
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  Maim renders a vicious blow, attempting to slice the flesh from
your victim. This skill has a small chance to instantly kill the
target. Maim may be used with crossattack.

        <Ninja>                 210

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'POISON BLADE'
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Syntax: poison
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  This skill allows the Ninja to poison their Chaos Weapon. Its
duration is short, yet while in effect all of the Ninja's attacks
will inflict slightly more damage.

        <Ninja>                 220

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'AGILITY'
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Syntax: agility
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  This skill helps the Ninja move more deftly. It increases their
ability to deflect blows while hitting the target more.

        <Ninja>                 230

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'CARNAL KNOWLEDGE'
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Syntax: AUTOMATIC
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Once practiced, the Ninja learns the vital spots of all of the
victims he faces. Knowing this gives them the ability to do damage
that equals his main attacks when a MAIM hits.
  
        <Ninja>                 240

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'SHURIKENJUTSU'
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Syntax: AUTOMATIC
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  This skill is the study of the art of throwing. After much study 
the Ninja now knows the parts of the body where throwing a knife
can inflict the most harm. The damage done with every throw will
increase with the completion of this study.

        <Ninja>                 250

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'INVISIBLE BLADE'
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Syntax: AUTOMATIC
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   Once this skill is practiced the Ninja can perform his backstab so 
swiftly and quietly the victim does not notice anything until it's too 
late. The Ninja remains invisible to his victim after a backstab until 
his first hand to hand blow lands. 

        <Ninja>                 260

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'SHARPEN BLADE'
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Syntax: sharpen <weapon>
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  This is a very special skill for a Ninja. Once learned, they may
begin to customize their weapon to fit their hand perfectly, thus
making the weapon only wieldable by the Ninja who sharpened it.
With this special blade hits land more truely.

        <Ninja>                 270

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'EXTENSION'
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Syntax: extension
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  The Ninja understands the benefits of exercise on the body and mind.
By doing extension excercises  Ninjas loosen their muscles and find
that their sais move a bit easier.

         <Ninja>                280

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'KUJI IN RIN'
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Syntax: kuji rin
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  Kuji is the art of using hands to perform the sign of different
symbols. When a Ninja has learned one these symbols they can use it
to give themselves an advantage in their endeavours.
  With Rin the Ninja does more damage with their blows.

        <Ninja>                 290

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'NINPO'
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Syntax: ninpo
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  Ninpo is the study of the martial arts techniques that a Ninja must
use to protect himself in battle. After completion of this study they
become harder to hit due to the mastering of defensive moves.

        <Ninja>                 300

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'PARANORMAL SENSES'
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Syntax: paranormal
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  This skill gives the Ninja the ability to detect chameleoned beings.
The duration is very short due to the total concentration required to
focus on the things around them.

        <Ninja>                 310

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'FOURTH ATTACK'
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Syntax:  AUTOMATIC
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  This skill lets you attack four times during a combat round. You can
practice FOURTH ATTACK before you have mastered THIRD ATTACK or SECOND
ATTACK, although it isn't efficient to do so. Use of this skill is
automatic once you have practiced it.

        <Monk>                   55
        <Barbarian>             130
        <Knight>                180
        <Ranger>                210
        <Reaver>                290
        <Ninja>                 320
        <Shaman>                430
        
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'GAROTTE'
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Syntax: garotte <victim>
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  This is a more powerful attack than the maim attack skill. It may
be used with crossattack and deals slightly more damage.

        <Ninja>                 330

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'KNUCKLE SLASH'
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Syntax: knuckle <victim>
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  This skill gives the Ninja a high chance of disarming their opponent
by landing a strong blow on their knuckles. If successful this forces
the opponent to drop their weapon and leaves it stunned for a short
time. The opponent must be wielding a weapon for this skill to work.

        <Ninja>                 340

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'DISAPPEARANCE'
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Syntax: disappearance <toggleable>
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  This skill gives the Ninja the ability to quickly blend into the
shadows when a fight ends, making him invisible to the eyes of all
around.

        <Ninja>                 350

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'SIDESTEP'
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Syntax:  AUTOMATIC
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  This skill gives a small chance that a Ninja or a Samurai can
deftly avoid an oncoming attack, and launch an attack of their
own instead. 

        <Ninja>                 360
        <Samurai>               420

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'FIFTH ATTACK'
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Syntax: AUTOMATIC
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  This skill gives you a chance of having up to 5 attacks in a single
round. It can be used independent of the other attacks skills.

        <Monk>                   85
        <Knight>                220
        <Barbarian>             280
        <Reaver>                360
        <Ninja>                 370
        <Ranger>                400
        
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'KUJI IN SHA'
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Syntax: kuji sha
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  Kuji is the art of using hands to perform the sign of different
symbols. When a Ninja has learned one these symbols they can use it
to give themselves an advantage in their endeavours.
  With Sha the Ninja gets a bonus on their strength, dexterity and
constitution.

        <Ninja>                 380

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'TAI JUTSU'
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Syntax: taijutsu
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  Tai Jutsu is the study of fighting stances. After completing this
study a Ninja is able to take up a stance during battle that makes
it easier to hit their opponents.

        <Ninja>                 390

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'ENVENOM BLADE'
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Syntax: envenom
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  This is a deadlier poison that the Ninja can apply to his Chaos
Weapon, resulting in better damage with any of their attacks. It
is not cumulative with poison blade.

        <Ninja>                 400

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'KUJI IN ZAI'
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Syntax: kuji zai
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  Kuji is the art of using hands to perform the sign of different
symbols. When a Ninja has learned one these symbols they can use it
to give themselves an advantage in their endeavours.
  With Zai the Ninja will move faster.

        <Ninja>                 410

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'HEART STAB'
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Syntax: heart <victim>
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  This is the final main attack of the Ninja. They have learned to
perfect the art of killing by stabbing at the heart of his victim.
There is a chance of landing a crossattack blow and also a chance
that it will be a critical hit.

        <Ninja>                 420

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'WEAPON EXPERTISE'
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Syntax: weapon
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  Ninjas have become true masters of many weapons. With this intimate
knowledge, their ability to land deadly blows with their blade is
increased.

        <Ninja>                 430

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'SMOKEBOMB'
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Syntax: smokebomb
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  Strong in the knowledge of secret attacks, Ninjas have created the
smokebomb, which may be tossed in a room as a diversionary tactic. The
victims are unable to deflect attacks for a short period of time as
the smoke fills their lungs and they cough uncontrollably.

        <Ninja>                 440

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'ACCURACY'
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Syntax: accuracy
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    With this skill the Ninja's ability to land blows is greatly
increased, however the power of these blows is decreased. This skill
will increase the likelihood of landing a critical blow and may also
increase the damage from koshijutsu and crossattack.

        <Ninja>                 450

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'THROAT SLIT'
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Syntax: AUTOMATIC
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  This skill is some of the final training of the silent killer.
Once practiced, it teaches the Ninja more ways to instantly kill
his victim, thus increasing his chance of a critical hit.

        <Ninja>                 460

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'AMBUSH'
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Syntax: AUTOMATIC
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  Ninjas can ambush a mob, catching them with total surprise, and land
a backstab. Since the mob ends up being so shocked by the surprise
they can no longer flee even if they want to.

        <Ninja>                 470

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'KUJI IN ZEN'
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Syntax: kuji zen
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  Kuji is the art of using hands to perform the sign of different
symbols. When a Ninja has learned one these symbols they can use it
to give themselves an advantage in their endeavours.
  With Zen the Ninja will hit harder and with more accuracy.

        <Ninja>                 480

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'POWERUP'
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Syntax: AUTOMATIC
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  The forces of higher powers have decided to grant a damage bonus to
those warriors who have shown their bravery by living and battling in
the harsh lands of Chaos.

        <Samurai>               490
        <Ninja>                 490
        <Reaver>                490
        <Barbarian>             490


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'POISON MASTERY'
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Syntax: AUTOMATIC
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  After a Ninja has learned how to envenom their blade they embark on
a quest to master the knowledge of applying poison to blades. As they
now know the most potent poisons envenoming their blade makes them
more dangerous and so does more damage than before.

        <Ninja>                 500

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