Start at Revelstone entrance (using clan portal)
Entrance to Ocrest (es2e6s8e2sw)
Plains of Ra
[Exits: north east south west]
You are standing in a vast plain, nothing but grass as far
as the eye can see. Small bushes rise up out of the ground
at your feet offering up their bounty of small red berries.
Tracks in the dust lead you to believe that horse or something
horselike lives on these plains.
A rock lays here.
Get ocrest
Ocrest to Raver (2e2d2e)
Get the Main Gate Key from the Raver (aggro)
Raver to Main Gate (2w2u4w2nw2s)\
Unlock south, open south
Main Gate to Captain of the Guard (sw2u)
GuardTower
[Exits: down]
You arrive into the middle of a large well equipped
GuardTower. Sentries can be seen watching out small
windows placed into the side of the cliff, each window
offers a vantage point to fire weapons down on invading
armies, if the need arises.
(Blue Aura)A Sentry scans the horizon.
(Blue Aura)The Captain of the Guard stands here, ready to defend the lords.
Captain of the Guard tells you 'How did you get in here... nevermind.'
Captain of the Guard tells you 'are the lords expecting you?'
Say ‘yes’ and get the Inner Gate Key
Captain of Guard to Inner Gates (2de3s)
Unlock south, open south
Inner Gate to Ebrand (2s2wu3s)
Say ‘key’ in room with Ebrand and this will make the One Tree appear where the Raver was.
Ebrand to One Tree (3nd2e8n4e2se2d2e)
Kill the One Tree to get the Ebrand Staff
Join the staff and the ocrest to form the High Lord’s Pass
One Tree to Hall of Lords (2w2u4w2nw8s2wu3su2es)
Unlock south, open south
Hall of the Lords
[Exits: north east west]
You are standing in middle of a hall the size of a Cavern,
created by the long-dead giants. The Hall is lit by torches
smoking in scones along the walls. Paintings of epic deeds can
be viewed along the walls at regular intervals.
(Blue Aura)Mhoram sits here praying to his gods.
High Lord Mhoram smiles happily.
High Lord Mhoram tells you 'Ahh you have made it this far... the Land yet might'
High Lord Mhoram tells you 'be saved. I have send scouts out before Lord Foul'
High Lord Mhoram tells you 'trapped us in Revelstone... We are searching for'
High Lord Mhoram tells you 'Kevin's Lore, or any other artifact from his'
High Lord Mhoram tells you 'era. It is written that there is a blade of'
High Lord Mhoram tells you 'Extreme power.. Loric's Krill that might help us'
High Lord Mhoram tells you 'in our quest. But first we need Kevin's Lore to'
High Lord Mhoram tells you 'figure out how to awaken the blade. '
High Lord Mhoram smiles happily.
Say ‘illearth’ to get Note from Mhoram
Mhoram to Wayhin Scout (4n2wd3nd2e9n7w)
Say ‘yes’ at the scout
Scout to Elder Wayhin (2es3e2n)
Gardens of the Wayhin
[Exits: south west]
With a thrill of astonishment, you notice that the whole
cavern is a Garden. Thick grass covers the floor. Flowerbeds
lay everywhere, hedged by many different varieties of bushes.
Trees - pairs of gilden, oak, peach, sycamore, elm, apple, and
others- stretch their limbs toward the vaulted ceiling. Vines
and creeper grow up the walls. The Wayhin can be seen tending
their plants. From plot to tree they move, barking chants and
wielding short iron staves; and dark droplets of power spring
from the metal , nourishing fowers and shrubs and vines like
a distilled admixture of loam and sunshine.
(Yellow Aura)The Elder Wayhin stares into your soul.
Elder Wayhin tells you 'My scout informs me you are on a mission from'
Elder Wayhin tells you 'the high lords. To be sure Who sent you?'
Give Note from Mhoram to the Elder Wayhin to get the Illearth Stone
Meet back at Revelstone entrance (using clan portal)
Entrance to Mount Thunder Guardian (es2e6s8e2se2des4ese2ne)
Kill the Guardian to enter the mountain
When you move into a new room in the mountain there is a chance that a mob will pop. Weaker groups should go one at a time.
Mountain start to Vain (5e3d2eswsde) (Might only be 4e at start, stop when u come to first down)
Give the Illearth Stone to Vain and you are transported to an aggro Raver
When the Raver is killed a crack appears in the wall. Nav the crack and fight Lord Foul for the orb. The Raver room and Lord Fouls room are the only rooms you can use summon in.