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Date: 2024-08-27 04:13 am (UTC)
cashew: Sumomo acting like Sumomo (0)
From: [personal profile] cashew

My first response is that's an insane ask from just the conceptual perspective

But it's really not an insane ask. There are 4 units per team, presuming each unit has 3-4 possible teammates per role (aka 3-4 support for each DPS, 3-4 DPS per support, etc.), that's 256 combos (at 4 units per role) assuming unique roles. If we drop that to 3 units per role, that's only 81 combos. I can literally crunch those numbers in an excel spreadsheet. I'm sure the actual design team has much faster computing power.

And all of that isn't taking into consideration that a support unit's biggest concern is to be compatible with DPS, as you mentioned the support and healers aren't going to get as much out of a debuffing unit. In that case, the actual number of combinations to consider is even smaller.

Ultimately all the roles come down to either DPS, sustain, or support. If we break it down to greater granularity, it's AoE DPS-Single Target DPS, heal-shield, buff-debuff. That's a total of six roles. AoE DPS is AoE DPS. A buff unit designed to support AoE DPS shouldn't have to take into account every single unique mechanic across all AoE DPS units. So yeah, there's going to be a slight spread (hence why I said not every combo has to be bleeding edge), but it shouldn't be hard to conceptualize mechanics that fit with different units that all fulfill the same role. Meanwhile, making sure AoE DPS get more out of an AoE support than a Single Target DPS will be enough to achieve asynchronous game balance.

Other DPS do benefit from him...?

OK, from what you were saying it sounded like people who main other DPS units are better off not pulling him, which makes it sound like he's designed specifically for Acheron and Ratio.

Similarly, the ideal follow-up team supports have been pretty much nailed down to be Topaz+Robin+Aventurine, and there's nothing Jiaoqiu can improve there for pure numbers

See, I'm a bit confused. This makes it sound like there's actually an ideal combo that fits multiple DPS units. That means the design team did manage to take into consideration how to design supports that can benefit a collective category of DPS units (so long as they follow a similar strategy). I'm not sure why you're arguing this isn't possible or is an insane ask.

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