tanithryudo: (Wintersweet)
[personal profile] tanithryudo
https://forum-en.guildwars2.com/forum/info/news/Game-Update-Notes-March-26-2013

* Story updates -- Will need to look at this later. Or wait for dulfy's guide. :p
* “The Battle of Fort Trinity”: Upon completion of this story, players can now use the asura gates in any of the order headquarters. -- YAY! (Even though it's not as much of an issue anymore for me to just spend the gold to directly port to Malchor's Leap)
* The totem offerings that can be purchased at the shrines in Wayfarer Foothills now give the same benefits as other food consumables. -- Last time I checked these only gave +6 stat and is useless for lvl 80s. Going to need to check back and see if they scale now and if they conflict with food buffs.
* Disabled the use of some consumable items in dungeons. -- This is...ominous. I doubt it includes potions and foods, though. Glad I haven't invested much into anything else aside from (the now defunct) spy kits.

Professions:

* Ele / Changing attunements no longer causes players to start autoattacking. -- ZOMG. THIS. THANK YOU!
* Ranger / fixes to HoM pets, buffs to cats, slight buff to GS -- all nice.
* Engineer -- Massive bug fixes and some buffs. Kits seem to be reworked some. I don't play my engi enough to really have an idea of how good or bad this is, so I'll probably just wait to read the reactions on reddit.

I was surprised that there was no CoF dungeon nerf since that was what everyone had expected to happen this patch. There still might be a stealth nerf, but otherwise, the only things I can see that sort of nerfs it (and the HotW dungeon) are:

* Weapons sold by vendors are no longer salvageable. -- Means the prices of ectos will go up I guess. But since I've not been using my tokens for that (yet) it's not really going to impact me. EDIT: Nevermind, apparently dungeon armor is still salvageable for ectos. Carry on as normal then I guess.
* Reduced quickness from 100% attack speed to 50%. -- Indirect nerf to zerker mesmers, I guess. Not too happy about this one since it hits rangers too. And IMO any nerfs to the circle zerk group build should be targeted at the 4x warriors and not the mesmer.
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